Very experienced digital artist previously working as Lead character and creature artist @ Airship Interactive, specialising in the creation of creatures, characters, environments and anything else you can think of.
Started in the industry as a traditional special effects sculptor and moved to all things digital in 2007 after discovering Zbrush.
Over the past 14 years I have created hundreds of models and assets for numerous companies and clients for use in high end printed publications, TV shows and films.
Experience as beta tester in Zbrush.
Environment creation is another area I work in where I use my creative sensibilities to create photo real environments.
My work has featured on TV and on film and my digital illustrations have been published in over 120 books for various publishers.